forked from Selig/openclaw-skill
6 custom skills (assign-task, dispatch-webhook, daily-briefing, task-capture, qmd-brain, tts-voice) with technical documentation. Compatible with Claude Code, OpenClaw, Codex CLI, and OpenCode.
1.8 KiB
1.8 KiB
Menu Bar Icon States
Author: steipete | Updated: 2025-12-06 | Scope: macOS app (apps/macos)
Icon States
- Idle: Normal icon animation (blink, occasional wiggle).
- Paused: Status item uses
appearsDisabled; no motion. - Voice trigger (big ears): Voice wake detector calls
AppState.triggerVoiceEars(ttl: nil)when the wake word is heard, keepingearBoostActive=truewhile the utterance is captured. Ears scale up (1.9x), get circular ear holes for readability, then drop viastopVoiceEars()after 1s of silence. Only fired from the in-app voice pipeline. - Working (agent running):
AppState.isWorking=truedrives a "tail/leg scurry" micro-motion: faster leg wiggle and slight offset while work is in-flight. Currently toggled around WebChat agent runs; add the same toggle around other long tasks when you wire them.
Wiring Points
- Voice wake: Runtime/tester call
AppState.triggerVoiceEars(ttl: nil)on trigger andstopVoiceEars()after 1s of silence to match the capture window. - Agent activity: Set
AppStateStore.shared.setWorking(true/false)around work spans (already done in WebChat agent call). Keep spans short and reset indeferblocks to avoid stuck animations.
Shapes & Sizes
- Base icon drawn in
CritterIconRenderer.makeIcon(blink:legWiggle:earWiggle:earScale:earHoles:). - Ear scale defaults to
1.0; voice boost setsearScale=1.9and togglesearHoles=truewithout changing overall frame (18x18 pt template image rendered into a 36x36 px Retina backing store). - Scurry uses leg wiggle up to ~1.0 with a small horizontal jiggle; it's additive to any existing idle wiggle.
Behavioral Notes
- No external CLI/broker toggle for ears/working; keep it internal to the app's own signals to avoid accidental flapping.
- Keep TTLs short (<10s) so the icon returns to baseline quickly if a job hangs.